237 replies
Joined: 05/04/2009
Points: 0

so can we please get kimbo slice on the game or at least his hair so we can create him please

Chop citty

Joined: 02/26/2009
Points: 6000

Steve101 is spot on with his feedback, as always. It's well-thought out and valid. I happen to agree with everything he's saying and it's frustrating to see how many people still misunderstand his argument.

No one is saying to make it easy to rip off a first-round submission. What we're saying is that if you're using a submission fighter and you're trying to avoid knocking out your opponent because it's the only way to play to your fighter's strength, there's clearly something wrong. In order for the strikers to have a similar handicap, and thus make it "fair", I'll break it down for the ones that aren't seeing our point of view.

First of all, you'd have to make flash KO's impossible. After all, it's not fair to the grapplers for a striker to be able to finish them in the first round, right? In fact, if you want to win by knockout at all, your opponent MUST be in a gassed or nearly gassed state.

Second, make sure your opponent has low strength ratings. High strength ratings mean you got a hulk of a fighter that can take a punch, thus making your striking defense rating completely unnecessary.

Third, since we've established flash KO's end a fight quick and are thus UNCOOL... before finishing with a KO your opponent must be rocked which will then begin a KO "mini-game". Mash the buttons to finish with a single crushing blow or "Shine" your way to a beautiful combo finish. Of course if your opponent still has sufficient cardio, your KO attempt will most likely fail. Especially if the aforementioned strength rating is high.

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Don't get me wrong, this game does SO many things right. This is obviously an exaggerated example (and probably a poor attempt at humor), but you get the point. For people that really want a good submission system, what we're asking for is real simple & it all boils down to one word...

Balance.

Apparently the the only way to kill a lion is by rear naked choke... personally i'd just kick it in the head.

Joined: 05/04/2009
Points: 100

i totally agree with steve 101 and the above post.

the game is brilliant, BUT TOTALLY unbalanced. its really a massive sore point on something that i WAS soooo excited for.

now i am mildy excited for it. i will buy it, and it will be fun. but i love bjj, and a submission is more appealing than a knockout for me when watching mma. so the fact this game is so one sided makes me very sad. hopefully ill find ways to submit, but if i play as demian maia and can't win by submission, because my oponent has a high strength stat, im probably going to throw the disc out of my window in anger.....(or at least visualize me doing so Eye-wink)

i dont care about the fact you have to tap fast, or swirl the right stick....as some mechanic has to exist, but i just want it to be easier to pull off. to be balanced. if 25% of fights end by submission in real life, i want this to be the case in the game....However we all know if the full game is like the demo, its more likelly less than 1% of fights will end in submissions. and this would be a travesty.

What makes it worse is that the dev themselves say 'subbing in the first round would be annoying'. it may beannoying, but it happens, quite offen (if you're maia Eye-wink) JUST like 1st round knockouts. and the devs seemed to be happy with including those. again this just highlights the inbalance.

i know im ranting and i probably come off as a big complainer, but the only reason im so vocal about this is because i see how great this game is in EVERY other area. if it was a poor game, i wouldn;t be thinking about it. but the fact they made a 90% brilliant game and got one thing wrong, just makes me more upset really. (especially something as major as this within mma.) and im just hoping they remedy it in the not very distant future.

i wish we could get more interaction with the developers on thsi issue too. its great they answered the above question, but a straight on q+a about the sub system only would really help ease some complaints im sure.

Joined: 04/09/2009
Points: 600

ya thats what i was saying. Far from making me feel better about the sub system the fact that they said first round subs would be annoying makes me feel like they screwed up the submission system on purpose. If they really want to be "as real as it gets" then first round subs should be easier than latter round subs if anything. Sweat makes fighters slippery late on and makes subs harder not easier. Early on when fighters are dry is when most subs happen.

Also the rear naked is pretty much impossible to power out of.

Joined: 04/25/2009
Points: 150

grechzoo wrote:

i totally agree with steve 101 and the above post.

the game is brilliant, BUT TOTALLY unbalanced. its really a massive sore point on something that i WAS soooo excited for.

now i am mildy excited for it. i will buy it, and it will be fun. but i love bjj, and a submission is more appealing than a knockout for me when watching mma. so the fact this game is so one sided makes me very sad. hopefully ill find ways to submit, but if i play as demian maia and can't win by submission, because my oponent has a high strength stat, im probably going to throw the disc out of my window in anger.....(or at least visualize me doing so Eye-wink)

i dont care about the fact you have to tap fast, or swirl the right stick....as some mechanic has to exist, but i just want it to be easier to pull off. to be balanced. if 25% of fights end by submission in real life, i want this to be the case in the game....However we all know if the full game is like the demo, its more likelly less than 1% of fights will end in submissions. and this would be a travesty.

What makes it worse is that the dev themselves say 'subbing in the first round would be annoying'. it may beannoying, but it happens, quite offen (if you're maia Eye-wink) JUST like 1st round knockouts. and the devs seemed to be happy with including those. again this just highlights the inbalance.

i know im ranting and i probably come off as a big complainer, but the only reason im so vocal about this is because i see how great this game is in EVERY other area. if it was a poor game, i wouldn;t be thinking about it. but the fact they made a 90% brilliant game and got one thing wrong, just makes me more upset really. (especially something as major as this within mma.) and im just hoping they remedy it in the not very distant future.

i wish we could get more interaction with the developers on thsi issue too. its great they answered the above question, but a straight on q+a about the sub system only would really help ease some complaints im sure.

This is exactly how I feel, so much of the game is spot on and it would be awesome if the subs were more balanced, it just wouldnt feel right having McFredries power out of all Maia's sub attempts until he is exhausted.

id also like some feedback from the devs, I understand they cant address every silly, ill thought out tirade against the game but there is some very well thought out stuff from some people on here.

Joined: 04/30/2009
Points: 0

Should of used a system more like the one I posted in the "How can we improve the game" Thread. And I'm not just saying that to bolster myself up, it would be more balanced and have an appropriate risk vs reward system.

If what the Dev said is true, then why o why is it that every time I am playing on Expert Chuck manages to escape my submission attempt after I have completely drained his energy by making him waste it by trying to transition out? And not only that, he escapes by twirling the stick. I can tell this because if he got up by using the button mashing method (pure strength) he would escape to the standing position. But he doesn't, he escapes to side control. Most people find the triangle from the mount easier because once you get Chuck in the mount, all he tries to do is transition out. So just hold the stick to the right until he depletes his energy.

And that would lead me to my next point which is the horrid AI. Which I also address in that same thread. I hope the AI is better in the real game.

But in all reality, it is 100x easier to GnP your way to victory in the very first round than it is to submit a Chuck who is gassed at 15% stamina in the third round.

That, my friends, is broken.

Joined: 04/20/2009
Points: 0

does anyone know the answer to this question might be a dumb one but i could not find the answer im sure its pretty obvouse but plz reply if u know i have looked and could not find it anywhere i just have 1 quick question. in career mode is there title fights and how long does it take and if you win the title will you be able to defend it or does career mode end if you win the title?

i just could not find the answer anywhere

Joined: 03/22/2009
Points: 150

Yes there is a title fight and from what a few articles said you do defend the title as well.

Joined: 04/20/2009
Points: 0

thx

Joined: 05/05/2009
Points: 0

It just seems like they've had little to no fighter input on the whole submission game. I'd like to know how many, if any fighters were involved in the progression of this game, because somewhere along the line someone would have said, "The submission game just isn't right." I won't go on about what's wrong with it, because you've all hit the nail on the head.