47 replies
Joined: 07/31/2009
Points: 75

Gmadden57 wrote:

They said on the Middle Easy site that they DID NOT PLAY IT: The demo we saw ran on an Xbox 360. Unfortunately we weren't allowed to actually play the game (leave it up to two EA geeks to do that).

Like I said, no one to my knowledge has even gotten their hands on this game and people are gushing over looks.

Yes no one from the press has been able to play it but they watched two EA employees fight each other on it. This isn't all looks like it is some video. What they saw was an actual playable version of the game. It wasn't a video and two guys pretending to play it. They (press) saw an actual live match between Fedor and Rogers being played between two people. Everything that the press saw during that match is what they are writing about. Just because they did not get to play it doesn't mean that the game mechanics they are talking about is fake or not going to be in the game.

Joined: 09/10/2009
Points: 0

Just because two EA employees were able to play it, does not mean a damn thing; you cannot judge anything like response, how well the controls are mapped, or anything remotely involved with something besides starring at a screen.

Of course this demo was going to be polished out the ass, the real question is, whether or not that shine continues over to something resembling a final product. You have to remember, the reason it looks so good is because most of it was ripped off from FNR4.

Supporting:

Marcus Davis
Spencer Fisher
Kenny Florian
Joe Lauzon
Bas Rutten
Wanderlei Silva
Georges St-Pierre

Joined: 02/03/2009
Points: 6250

And the best thing of the game so far? They appreciate YOUR input over there at the EA MMA forums.
More than once we have heard from the developers that things we said made a impact on a final decision they had to make.

I see a big topic over here, 113 pages. Did a admin ever reply to anything you have said?
It is pretty cool to know that the developers are reading your suggestions. Even though I cant wait for EA MMA, I am also looking forward to the next UFC game.

Not in particular because I want to play it so much, but much rather to see the improvements they have made on their game. Starting a franchise is easy, but keeping it interesting every year is alot harder.

Oh and Gmadden57, I respect your opinion but its a game, its no rocket science.
Do you really believe they went through all of that to make the game look better than it is?

I am pretty sure those guys at EA Sports know how to make a proper control scheme. Even we can make one up, so why wouldnt the developers be able to, at their own game.

And yes the FNR4 engine was used, but thats the only thing the games have in common. They had to rebuild the whole engine. So "most of it was ripped" is a huge exaggeration. Besides, mixed opinions about FNR4 but you have to agree with me that the engine is the best thing they could use for that game.

And people werent able to play at the showing, but lets be honest. It took UFC Undisputed a lot longer to hold a press event for their game. And no, the press wasnt able to play either. They had to watch Dana White play with his buddies.
Which probably made the game look even worse than it was at the time, atleast having your employeers play shows what the game is capable of.

BFF 4 LIFE

Joined: 09/10/2009
Points: 0

Just because they're not responding, does not mean they're not reading it. Case in point, the game world of warcraft has an entire forum dedicated to player suggestions, and they NEVER respond to the threads (513 pages, at 50 threads per pages = 25650 threads, and that doesn't even count all of the pages in each thread), yet they still implement many things which have been suggested. It's a legal matter more than anything. The only reason EA is actually is interacting like that is because they cannot be sued with the game still in development, while blizzard or THQ can be, as their games are already out, and someone could make a case that their ideas were stolen for profit.

They took the graphical engine directly from FNR4, I'd say that's a HUGE advantage, knowing just how good that engine actually is.

If you want to praise some random journalists' opinions of an unfinished game made purely to piggyback off of Undisputed's success, that's your prerogative, but I'm going to actually wait until the thing is finished. That's when we'll find out if they care more about the MMA fan base or just making money.

Supporting:

Marcus Davis
Spencer Fisher
Kenny Florian
Joe Lauzon
Bas Rutten
Wanderlei Silva
Georges St-Pierre

Joined: 07/31/2009
Points: 75

Gmadden57 wrote:

Just because they're not responding, does not mean they're not reading it. Case in point, the game world of warcraft has an entire forum dedicated to player suggestions, and they NEVER respond to the threads (513 pages, at 50 threads per pages = 25650 threads, and that doesn't even count all of the pages in each thread), yet they still implement many things which have been suggested. It's a legal matter more than anything. The only reason EA is actually is interacting like that is because they cannot be sued with the game still in development, while blizzard or THQ can be, as their games are already out, and someone could make a case that their ideas were stolen for profit.

They took the graphical engine directly from FNR4, I'd say that's a HUGE advantage, knowing just how good that engine actually is.

If you want to praise some random journalists' opinions of an unfinished game made purely to piggyback off of Undisputed's success, that's your prerogative, but I'm going to actually wait until the thing is finished. That's when we'll find out if they care more about the MMA fan base or just making money.

You do know that anything you post on the internet is free to use by anyone right? Unless you own the rights to it, like a trademark or it is copyrighted, anyone can take your ideas, pictures, videos and use them. It has nothing to do with legal matters and the worry that EA could be sued. They are interacting with the community because they love MMA and it is a great community builder. They even have live chats with guest fighters on almost every PPV event. You get to talk to them and ask them questions to the devs and the fighters. Again it has nothing to do with legal matters.

The engine they are using is a heavily modified version on the original FNR4 engine. It isn't a direct rip. They are using that engine as a foundation and building on top of it making almost a new engine. The devs have said this and even Peter Moore has said this.

How is this game "piggybacking" off of Undisputed's "success". This game have been in the works for over 2 years now. I could understand if they just started the project right after Undisputed came out and it took 3 years to make but EA has been working on this for over 2 years. I don't see how that is "piggybacking". Also Undisputed was initially a huge success but the end result was a huge failure. They have pushed more customers away for the next installment. This game has so many problems.

All the proof points that they are making this for the MMA fans.

Joined: 06/18/2009
Points: 75

Dirrtybird wrote:
Gmadden57 wrote:

Just because they're not responding, does not mean they're not reading it. Case in point, the game world of warcraft has an entire forum dedicated to player suggestions, and they NEVER respond to the threads (513 pages, at 50 threads per pages = 25650 threads, and that doesn't even count all of the pages in each thread), yet they still implement many things which have been suggested. It's a legal matter more than anything. The only reason EA is actually is interacting like that is because they cannot be sued with the game still in development, while blizzard or THQ can be, as their games are already out, and someone could make a case that their ideas were stolen for profit.

They took the graphical engine directly from FNR4, I'd say that's a HUGE advantage, knowing just how good that engine actually is.

If you want to praise some random journalists' opinions of an unfinished game made purely to piggyback off of Undisputed's success, that's your prerogative, but I'm going to actually wait until the thing is finished. That's when we'll find out if they care more about the MMA fan base or just making money.

You do know that anything you post on the internet is free to use by anyone right? Unless you own the rights to it, like a trademark or it is copyrighted, anyone can take your ideas, pictures, videos and use them. It has nothing to do with legal matters and the worry that EA could be sued. They are interacting with the community because they love MMA and it is a great community builder. They even have live chats with guest fighters on almost every PPV event. You get to talk to them and ask them questions to the devs and the fighters. Again it has nothing to do with legal matters.

The engine they are using is a heavily modified version on the original FNR4 engine. It isn't a direct rip. They are using that engine as a foundation and building on top of it making almost a new engine. The devs have said this and even Peter Moore has said this.

How is this game "piggybacking" off of Undisputed's "success". This game have been in the works for over 2 years now. I could understand if they just started the project right after Undisputed came out and it took 3 years to make but EA has been working on this for over 2 years. I don't see how that is "piggybacking". Also Undisputed was initially a huge success but the end result was a huge failure. They have pushed more customers away for the next installment. This game has so many problems.

All the proof points that they are making this for the MMA fans.

I don't think THQ have pushed away as many customers as you think. If EA MMA outsells Undisputed 2009 or 2010 I'd be extremely surprised. That said, it is LOOKING good so far. Here's hoping they release a demo.

Joined: 02/03/2009
Points: 6250

flusteredpie wrote:

I don't think THQ have pushed away as many customers as you think. If EA MMA outsells Undisputed 2009 or 2010 I'd be extremely surprised. That said, it is LOOKING good so far. Here's hoping they release a demo.

I agree. The UFC brand will be strong enough to make 70% of the people who bought the 2009 version, get the 2010 version aswell.
Not to mention they are probably releasing a Wii and a NDS version aswell.
Are you getting your money's worth is the real question though, I cant wait to learn about that one.

As far as the demo goes, I am 100% sure they will release that on time. That will be the way they have to convince people their game is better.

In fact it wouldnt even surprise me if the demo will be around 2 weeks before UFC Undisputed 2010 hits the stores or so, thats how I would do it Smiling.

BFF 4 LIFE

Joined: 08/22/2009
Points: 0

i know what im talking a bout and if any of you non belivers dont belive me then look into it yourself about all the info most of the sites ive looked at are posted by dirtybird above. or u can find more easy by just typing in ea mma in a search engine or direct from the official site. my opinion is gonna stick an stay as is until i see inprovement. i mean come on look how much detail THQ puts into wwe smackdown vs raw 2010 compared to ufc undisputed 2009.

it doesnt make since how lazy they were with undisputed compared to the deatail in wwe. and whats sad about it is that ThQ has made some of the older ufc games including pride fc. which is kind of sad though because the fact that people want to be able to edit what moves their fighter has or even cage physics and entrances was in those older ps1 and ps2 and xbox games.
look up the old ufc games and watch gameplay if u dont belive me.

takedown
throwdown
tapout
tapout 2
pride fc

looks those games up and look at features of those games
if u never played any of those games before.

im not here to pic or choose btwn EA MMA or undisputed but from what ive seen and found out so far it looks like EA is winning so far. i mean yeah a roster with well known people isnt bad at all but like yari said iits no use to have a roster like that if every damn fighter on their fights almost the exact same.

the only fighter diffrent in the game that i know of is

evans(has head kick as an boxer)
bisping(head kick)
ortiz(head kick)
anderson silva(counter grapple into clinch + front head kixk)
forrest griffin(counter grapple with punch from stopping kicks)
gsp(axe kick on the ground and diffrent kinds of looking slam)
matt hughes(diffrent kind of slam)
chuck liddel(over hand punch and diffrent block style and throws punches diffrently)
bj pen(has jump in and out jab)
nogueria(has a slam to side control as being a brazillian ju jitsu fighter)

9 fighters out of 80 being diffent than the other fighters is pretty sad if u ask me and if u dnt agree then there is something wrong with u and ur ridin undisputed's balls too hard. keep watch and eye on both games then voice ur opinion or wait till they come out and play both.

undisputed messed up with
1.balance
2.career mode
3.fighters being the same
4.stick hugging.
5.caf mode
6. lack of styles to choose from
7.block system/head movement(cant even check leg kicks)
8.no southpaw
9.rankings i see people who dont even have wins in other weight classes but yet they are still ranked number 1 on the leaderboards
10.lack of cutomization. cant even customize regular fighters if we wanted to i feel that if wwe can let u customize john cena or the undertaker to how you want then why cant we edit ufc fighters as well.
11. weak dlc/low dlc
12. not being able to fight in a ring when yet on career mode we can train inside of a ring. they just should have had the pride fc arena as a venue.
13. unrealistic gameplay or lack of results for ur reaction with the risk factor such as not every damn time you get put in a submission and escape doesnt mean u instantly get side controll.
14. unrealistic styles on real ufc fighters
such as wanderlei being a wrestler
or such as lyoto not having all of his styles
or the unrealisticness with every fighter being able to do the same types of moves.
15.not enough classic fights
16. big lag problem and big spam problem
17. no cpu vs cpu
18. no cage physics
19. not enough nicknames
20. commentary too reptitive and commentators dont talk about ur caf at all
21. certain achivements couldnt be attained like roster run down
22.too easy to dominate an opponent with stick hugging or submisions.
23. not being able to create fighters with the same amount of stats as regular ufc fighters without going trhough career mode. example say u wanted to copy rampages stats for a non career mode CAF u wont be able to do it because their stat edit mode is weird and they dont give us enough to build off of. that glitch was there for a reason i belive. cuz codes dont get put into games by accident.
24.no in game online leagues or camps because i dont really like togo onto a site to be able to do that it should be in the game just like clans are in the call of duty and halo games
25.tko stoppage is unacurate sometimes ive lost and won like this before and the ref stopped the fight after the fact that i was able to stand up and thow strikes.
26. didnt give the fans what they wanted.
27. fake looking ko's
28. lack of realistic looking gameplay and animations

things undisputed did ok with
1.reversals sytem is good but not grapple block system
2. grapple system is good
3. fighting control scheme except block system
4. and thats about it that i can think of

i respect opinions but dont respect disrepect of my opinions . and arcadey style of gameplay what exactly aspect do u see ufc or ea mma to be like that? are u trying to compare these games to games like tekken or street fighter etc etc type games.

and ea mma does look better then undisputed its like comparing graphics of fightnight round 3 on the xbox 360 compared to the better looking PS3 version

GT:(Treylegacy30)

UFC 2010-Player Match Record: [424W 144 L]

Camp:{Kingz Of Tha Cage}

NGO Clicc

HW:(Alistair Overeem, Jr. Dos Santos, Gilbet Yvel, Shane Carwain,)
LHW:(Rampage Jackson, Thiago Silva, Jon Jones, Lyoto Machida, Renato Sobral, Gegard Mousasi, )
MM:(Wanderlei Silva, Anderson Silva, Vitor Belfort, Melvin Manhoef, Cung Lee, Royce Gracie, Dan Henderson, Alessio Sakara)
WW:(Thiago Alves, Josh Koshcheck, ,Nick Diaz, Marius Zaromskis, John Howard)
LW:(Joe Stevenson, Nate Diaz, Shinya Aoki, Ben Henderson. Genki Sudo)
FW:(Jose Aldo, Mike Brown, Joe Soto, Urijah Faber)
BW:(Mike Easton, Dominick Cruz, Antonio Banuelos)
UFC 2011 Suggestions

Joined: 08/22/2009
Points: 0

EA seems like they are really devoted to making the game authentic as they can. i mean i could understand why the opinion of none of us actaully know how the gameplay is but just from what info ea has realeased so far has me impressed enough to belive it will come out good.

they are trying to make sure that we will be able to keep the fight at the pace that we want and keep it in our comfort zone. im sorry but undisputed was unrealistic when it came to certain things in their game such as wit forrest griffins counter punch from grabbig a head or leg kick why it that he was the only fighter in the game able to do that when anyone in real life could do that with the right timing and also why is it that every time when a leg kick is caught that it automatically takes you to the ground or same with head kicks.

ea went into the right direction with giving us the option to go for the takedown or strike once u have ahold of ur opponents leg because then u have the choice of what u want to or dont want to do instead of being forced into a situation u dnt want to be in. i mean i can understand why undisputed did things that way so that u dont get cheated out by head kicks all day or leg kicks all day but still thats not as realistic..

and lack of style diffrence was a mistake as well because styles is wat makes up any type of fight even non violent fights such as verbal fights or competition btwn companies styles make the world go round because if ea mma used the exact format undisputed had then mma would lose automatically just for making the same mistakes using the same style. so seeing how things play out from both companies make things interesting just because of the fact ur seeing their view of mixed martial arts should be like in game format.

another thing that i belive to be unrealistic though about undispted is why is it that only wrestler can obtain the full posture postion when in real life anyone can obatin the full posture its just the fact of do u know how to work from full posture and controll it so that kind of bothered me about the game. still not 100% sure if how things will work in ea mma but from waht i know im sure that we wont see similar styles in the game wit regular or created fighters

cuz on undisputed it was ridiculous that every fighter can do the same moves or submisions. the only thing that sepereates them ive already talked about which doesnt make no since to make the game this way. say if ur rampage fighting rashad an dhe had u in full posture and u catch his hand and put him in a submisson like an armbar or triangle is this something we would see in a real fight with any of those fighters? i think not and that is why they are making sure ur fighter only can do what he is good at because no fighter knows how to do every move not even bruce lee knows evey single style in the world but knows more then enough to make his own.

and the comment that was stated above is how i feel about the ufc undisputed game right now about they didnt really care about us fans and just wanted the money because they know that they have the name ufc and its fighters and that just that alone will sell . but now that they have there 1st new installment i belive they will try to be more serious about it since they promised a next yr release

GT:(Treylegacy30)

UFC 2010-Player Match Record: [424W 144 L]

Camp:{Kingz Of Tha Cage}

NGO Clicc

HW:(Alistair Overeem, Jr. Dos Santos, Gilbet Yvel, Shane Carwain,)
LHW:(Rampage Jackson, Thiago Silva, Jon Jones, Lyoto Machida, Renato Sobral, Gegard Mousasi, )
MM:(Wanderlei Silva, Anderson Silva, Vitor Belfort, Melvin Manhoef, Cung Lee, Royce Gracie, Dan Henderson, Alessio Sakara)
WW:(Thiago Alves, Josh Koshcheck, ,Nick Diaz, Marius Zaromskis, John Howard)
LW:(Joe Stevenson, Nate Diaz, Shinya Aoki, Ben Henderson. Genki Sudo)
FW:(Jose Aldo, Mike Brown, Joe Soto, Urijah Faber)
BW:(Mike Easton, Dominick Cruz, Antonio Banuelos)
UFC 2011 Suggestions

Joined: 09/10/2009
Points: 0

Dirrtybird wrote:

You do know that anything you post on the internet is free to use by anyone right? Unless you own the rights to it, like a trademark or it is copyrighted, anyone can take your ideas, pictures, videos and use them. It has nothing to do with legal matters and the worry that EA could be sued. They are interacting with the community because they love MMA and it is a great community builder. They even have live chats with guest fighters on almost every PPV event. You get to talk to them and ask them questions to the devs and the fighters. Again it has nothing to do with legal matters.

The engine they are using is a heavily modified version on the original FNR4 engine. It isn't a direct rip. They are using that engine as a foundation and building on top of it making almost a new engine. The devs have said this and even Peter Moore has said this.

How is this game "piggybacking" off of Undisputed's "success". This game have been in the works for over 2 years now. I could understand if they just started the project right after Undisputed came out and it took 3 years to make but EA has been working on this for over 2 years. I don't see how that is "piggybacking". Also Undisputed was initially a huge success but the end result was a huge failure. They have pushed more customers away for the next installment. This game has so many problems.

All the proof points that they are making this for the MMA fans.

Here's everything wrong with your post:

1. You do not lose the right to your intellectual properties once they go on the internet, NO ONE can use your original ideas or creations WITH OUT YOUR CONSENT!
2. It absolutely IS a legal matter, and I know what I'm talking about here, as one of my guild mates in WoW actually had Blizzard contact him regarding the use of some of his suggestions, and guess what, they sent him LEGAL DOCUMENTS which gave Blizzard permission to use those suggestions.
3. They are only able to interact because the game is still in development, and no one could legally prove that EA was using the community's ideas without their permission.
4. Two years of development does not mean a god damn thing, hell, Starcraft 2 has been in development for nearly 7 years. "Development", can mean something as simple as brainstorming ideas or fiddling around with character models. You also have to consider how EA treated Dana White when he approached them, which makes the "two years in development" slide more into the "fiddle around and see how THQ's game does" category.
5. Prove they didn't directly rip the engine from FNR4, you can't, because all you have are the words of someone at a company which told Dana White that MMA wouldn't sell.
6. If you don't believe that EA isn't piggybacking off of Undisputed success, you're an ignorant EA fanboy. They didn't want to make a game with the biggest MMA promotion out there, but as soon a a game featuring the UFC found massive success, they did. Hmm, you don't need to be Einstein to see what happened there.
7. All you have are some pretty little screen shots, opinions of some folks in the media, and a short little pre-rendered video. I'd wait slightly longer before singing the praise of a game still in development. For that matter, go familiarize yourself with a fellow named Peter Molyneux; maybe then you'll learn that talking heads often promise FAR more than they can actually deliver.

Supporting:

Marcus Davis
Spencer Fisher
Kenny Florian
Joe Lauzon
Bas Rutten
Wanderlei Silva
Georges St-Pierre