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Patch Update

595 replies
InFeRnOg
Joined: 04/26/2009
User offline. Last seen 19 weeks 3 days ago.

Undisputed Admin wrote:

What’s up guys, Neven here with an update on the patch for UFC 2009: Undisputed.

  • We’ve adjusted the difficulty of performing submissions against AI opponents to improve the balance of subs vs. striking when playing against the AI.
  • Dear Undisputed Team,

    Please do not succumb to the masses who do not know how to submit in this game. You have crafted a very balanced submission system that requires persistence and skill to be successful.

    As a player of Expert difficulty from Day One, I can tell you that there is absolutely NOTHING wrong with the submission system as is. I have submitted opponents with a submission defense of over 60 when my submission offense was only around 30. Oh, and did I mention that was in the FIRST ROUND?

    Obviously, people on here have been complaining that it is too hard to submit opponents, but they simply fail to grasp the game and its mechanics. Submissions should not be too easy, and they shouldn't be too hard - you have already found this balance and I urge you not to tweak it.

    As far as players complaining about Flash KOs and strikes, all I have to say is, play the game as if you were actually in the Octagon. Keep moving, pick your punches and defend. You might be surprised at how you'll practically NEVER get knocked out if you play smart and adapt to your opponent.

    Again, I must urge you to reconsider. You have crafted a truly great game and I feel as though you are on the path of "dumbing it down" for the masses. While I'm sure your intentions and feelings behind these changes are good, I can only assume the worst when they come to fruition.

    You have created great game mechanics and if anything I think you should make a HARDER difficulty because Expert Difficulty is too easy (including submissions, but particularly Ground and Pound).

    Please don't lose sight of the true fans of UFC Undisputed 2009. Those of us who took the time to learn the game, master it, and appreciate its subtleties and nuances.

    mimarsinan
    Joined: 04/30/2009
    User offline. Last seen 16 weeks 2 days ago.

    when will this be realised

    Knockout93
    Knockout93's picture
    Joined: 06/17/2009
    User offline. Last seen 15 weeks 2 days ago.

    be released soon?

    sounds like a while to me

    Once you learn how to choke someone out, you will never go hungry again. [[myspace.com/eliascordero]]

    Moshood
    Joined: 04/23/2009
    User offline. Last seen 16 weeks 5 days ago.

    InFeRnOg wrote:
    Undisputed Admin wrote:

    What’s up guys, Neven here with an update on the patch for UFC 2009: Undisputed.

  • We’ve adjusted the difficulty of performing submissions against AI opponents to improve the balance of subs vs. striking when playing against the AI.
  • Dear Undisputed Team,

    Please do not succumb to the masses who do not know how to submit in this game. You have crafted a very balanced submission system that requires persistence and skill to be successful.

    As a player of Expert difficulty from Day One, I can tell you that there is absolutely NOTHING wrong with the submission system as is. I have submitted opponents with a submission defense of over 60 when my submission offense was only around 30. Oh, and did I mention that was in the FIRST ROUND?

    Obviously, people on here have been complaining that it is too hard to submit opponents, but they simply fail to grasp the game and its mechanics. Submissions should not be too easy, and they shouldn't be too hard - you have already found this balance and I urge you not to tweak it.

    As far as players complaining about Flash KOs and strikes, all I have to say is, play the game as if you were actually in the Octagon. Keep moving, pick your punches and defend. You might be surprised at how you'll practically NEVER get knocked out if you play smart and adapt to your opponent.

    Again, I must urge you to reconsider. You have crafted a truly great game and I feel as though you are on the path of "dumbing it down" for the masses. While I'm sure your intentions and feelings behind these changes are good, I can only assume the worst when they come to fruition.

    You have created great game mechanics and if anything I think you should make a HARDER difficulty because Expert Difficulty is too easy (including submissions, but particularly Ground and Pound).

    Please don't lose sight of the true fans of UFC Undisputed 2009. Those of us who took the time to learn the game, master it, and appreciate its subtleties and nuances.

    I respectfully disagree. Submissions against the A.I are too hard for the average player ( Myself and others ) in this game and must be addressed in the upcoming patch. Also Flash Knockouts do happen to much in the game and need to be addresse so that fights go to decision more often. Also need to address the scorecard being shown before the winner is announced because it takes away the suspense.

    Govano Gracie
    Govano Gracie's picture
    Joined: 05/09/2009
    User offline. Last seen 17 weeks 3 days ago.

    Moshood wrote:
    InFeRnOg wrote:
    Undisputed Admin wrote:

    What’s up guys, Neven here with an update on the patch for UFC 2009: Undisputed.

  • We’ve adjusted the difficulty of performing submissions against AI opponents to improve the balance of subs vs. striking when playing against the AI.
  • Dear Undisputed Team,

    Please do not succumb to the masses who do not know how to submit in this game. You have crafted a very balanced submission system that requires persistence and skill to be successful.

    As a player of Expert difficulty from Day One, I can tell you that there is absolutely NOTHING wrong with the submission system as is. I have submitted opponents with a submission defense of over 60 when my submission offense was only around 30. Oh, and did I mention that was in the FIRST ROUND?

    Obviously, people on here have been complaining that it is too hard to submit opponents, but they simply fail to grasp the game and its mechanics. Submissions should not be too easy, and they shouldn't be too hard - you have already found this balance and I urge you not to tweak it.

    As far as players complaining about Flash KOs and strikes, all I have to say is, play the game as if you were actually in the Octagon. Keep moving, pick your punches and defend. You might be surprised at how you'll practically NEVER get knocked out if you play smart and adapt to your opponent.

    Again, I must urge you to reconsider. You have crafted a truly great game and I feel as though you are on the path of "dumbing it down" for the masses. While I'm sure your intentions and feelings behind these changes are good, I can only assume the worst when they come to fruition.

    You have created great game mechanics and if anything I think you should make a HARDER difficulty because Expert Difficulty is too easy (including submissions, but particularly Ground and Pound).

    Please don't lose sight of the true fans of UFC Undisputed 2009. Those of us who took the time to learn the game, master it, and appreciate its subtleties and nuances.

    I respectfully disagree. Submissions against the A.I are too hard for the average player ( Myself and others ) in this game and must be addressed in the upcoming patch. Also Flash Knockouts do happen to much in the game and need to be addresse so that fights go to decision more often. Also need to address the scorecard being shown before the winner is announced because it takes away the suspense.

    I had sub the expert AI. in the first round, but is really tough, if you just go for the sub. But if you GnP, in mount and wait for a ROCKED opponent, CAMMAN!! thats to way easy... so i like the idea to "flash" sub an expert A.I. without rocke´m...

    With all the respect, i disagree in the Flash KO, if you know how to defend, u cant be FLASH KO at all. in my 300+ matches online, i only be FLASH KO in less than 10 fights, so is not that often, that aspect of the patch i dont like.. and for the scorecards, they said before the release of the game in may, they said that they overlooked that matter, and i think is part of the programming, thats why dont mentioned in the patch. they should (finger crossed) change it.

    thats my 2 cents..

    If you dont tap, i get for souvenir your arm!!! -Frank Mir

    GT : Govano

    Never quit any fight

    Theonlyvivid
    Joined: 04/17/2009
    User offline. Last seen 19 weeks 2 days ago.

    tcizzle wrote:

    O Thank God FINALLY...but I hope my CAF's wont be considered unfair...i worked really hard on them in the career and all of em are over 100 and legit with undefeated records...that would rly piss me off...i already cant join undisputed ladders because all my guys are over 100! I still believe they should clear the records...completely!

    If youve played me online u most likely lost...badly.(Tha Premiere on XBL) Only Legit Top 100 player.

    Actually, I remember playing you, and remember beating you.

    Besides the point, I still think this will make the game that much greater. And people will have no more complaints. Also, who gives two ****s about CPU vs CPU..

    Zigtorious
    Joined: 06/22/2009
    User offline. Last seen 14 weeks 1 day ago.

    InFeRnOg wrote:
    Undisputed Admin wrote:

    What’s up guys, Neven here with an update on the patch for UFC 2009: Undisputed.

  • We’ve adjusted the difficulty of performing submissions against AI opponents to improve the balance of subs vs. striking when playing against the AI.
  • Dear Undisputed Team,

    Please do not succumb to the masses who do not know how to submit in this game. You have crafted a very balanced submission system that requires persistence and skill to be successful.

    As a player of Expert difficulty from Day One, I can tell you that there is absolutely NOTHING wrong with the submission system as is. I have submitted opponents with a submission defense of over 60 when my submission offense was only around 30. Oh, and did I mention that was in the FIRST ROUND?

    Obviously, people on here have been complaining that it is too hard to submit opponents, but they simply fail to grasp the game and its mechanics. Submissions should not be too easy, and they shouldn't be too hard - you have already found this balance and I urge you not to tweak it.

    As far as players complaining about Flash KOs and strikes, all I have to say is, play the game as if you were actually in the Octagon. Keep moving, pick your punches and defend. You might be surprised at how you'll practically NEVER get knocked out if you play smart and adapt to your opponent.

    Again, I must urge you to reconsider. You have crafted a truly great game and I feel as though you are on the path of "dumbing it down" for the masses. While I'm sure your intentions and feelings behind these changes are good, I can only assume the worst when they come to fruition.

    You have created great game mechanics and if anything I think you should make a HARDER difficulty because Expert Difficulty is too easy (including submissions, but particularly Ground and Pound).

    Please don't lose sight of the true fans of UFC Undisputed 2009. Those of us who took the time to learn the game, master it, and appreciate its subtleties and nuances.

    One thing you have to realize is that you're the minority. Almost every major gaming company (if successful) has to cater to those of the "casuals." Again, because they're the majority. I agree with you about smart game play leads to wins and less frequent flash KO's etc. However, the majority of their revenue comes from the casuals and that's what will make them a successful company in the future. It sucks but that's how it is.

    tcizzle
    Joined: 05/31/2009
    User offline. Last seen 5 days 13 hours ago.

    Theonlyvivid wrote:
    tcizzle wrote:

    O Thank God FINALLY...but I hope my CAF's wont be considered unfair...i worked really hard on them in the career and all of em are over 100 and legit with undefeated records...that would rly piss me off...i already cant join undisputed ladders because all my guys are over 100! I still believe they should clear the records...completely!

    If youve played me online u most likely lost...badly.(Tha Premiere on XBL) Only Legit Top 100 player.

    Actually, I remember playing you, and remember beating you.

    Besides the point, I still think this will make the game that much greater. And people will have no more complaints. Also, who gives two ****s about CPU vs CPU..

    Is this Vividdescription bcuz i remember clearly kickin your ass bud...youre delirious homie.

    GT: Tha Premiere (1510-120) - UFC Undisputed 2009
    No Super CAF...No Spam Elbows No Submission Glitching no Cherry Picking...NEVER quit a single match...NEVER CHEAT TO WIN!

    Ranked #1 on Gamebattles and Xboxmma.com

    http://www.youtube.com/user/ThaPrem

    HorrorGod
    HorrorGod's picture
    Joined: 07/02/2009
    User offline. Last seen 15 weeks 3 hours ago.

    Please RESET THE RECORDS/LEADERBOARDS when that patch hits, THQ.
    It will be like the game is all new for everyone, and will make the cheaters have to earn their damn wins again
    AND take their losses that they deserve.

    - Rev.

    PSN: HorrorGod
    Gamertag: ReverendShearer

    RoadTurkey
    Joined: 04/18/2009
    User offline. Last seen 12 weeks 5 days ago.

    HorrorGod wrote:

    Please RESET THE RECORDS/LEADERBOARDS when that patch hits, THQ.
    It will be like the game is all new for everyone, and will make the cheaters have to earn their damn wins again
    AND take their losses that they deserve.

    i copy that!

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